﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <!-- TODO: replace this Asset with your own XML asset data. -->
  <Asset Type="FlanProjectData.Characters.NonPlayableCharacter">
    <Name>Life Tree</Name>
    <IdleAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Wolf</SpriteTextureAsset>
      <FramePerSecond>1</FramePerSecond>
      <IsLooping>false</IsLooping>
      <FrameList>
        3 8 45 32
      </FrameList>
    </IdleAnimation>
    <WalkAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Wolf</SpriteTextureAsset>
      <FramePerSecond>0.1</FramePerSecond>
      <IsLooping>true</IsLooping>
      <FrameList>
        105 7 45 33
        161 6 49 34
        217 15 64 25
        288 8 49 32
      </FrameList>
    </WalkAnimation>
    <AttackAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Wolf</SpriteTextureAsset>
      <FramePerSecond>0.1</FramePerSecond>
      <IsLooping>false</IsLooping>
      <FrameList>
        1 67 53 38
        68 67 36 37
        113 69 46 36
        169 77 46 28
      </FrameList>
    </AttackAnimation>
    <OnHitAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Wolf</SpriteTextureAsset>
      <FramePerSecond>1</FramePerSecond>
      <IsLooping>false</IsLooping>
      <FrameList>
        64 3 36 37
      </FrameList>
    </OnHitAnimation>
    <DeathAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Wolf</SpriteTextureAsset>
      <FramePerSecond>1</FramePerSecond>
      <IsLooping>true</IsLooping>
      <FrameList>
        64 3 36 37
      </FrameList>
    </DeathAnimation>
    <VictoryAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Wolf</SpriteTextureAsset>
      <FramePerSecond>1</FramePerSecond>
      <IsLooping>false</IsLooping>
      <FrameList>
        3 8 45 32
      </FrameList>
    </VictoryAnimation>
    <DefenseAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Wolf</SpriteTextureAsset>
      <FramePerSecond>1</FramePerSecond>
      <IsLooping>false</IsLooping>
      <FrameList>
        3 8 45 32
      </FrameList>
    </DefenseAnimation>
    <IdEvent>1456</IdEvent>
    <ListQuest>
    </ListQuest>
  </Asset>
</XnaContent>
